An integrated control view of synthetic actors
نویسندگان
چکیده
This paper presents the global design of a system for synthetic actor animation. We discuss the concepts that must be part of an ideal animation system: actor creation, key framing, positional constraints, adaptive motion control, trajectory planning and task planning. A complete diagram of the components of such a system is presented together with the relations between these components. keywords: synthetic actor, task planning, kinematics, dynamics, constraints The synthetic actor approach Three-dimensional human modeling and animation have existed for more than 15 years . However emphasis has been placed on separate aspects of this animation. For example, a great deal of research has been done on the modeling and animation of the body 3 4 , on facial animation 7 8 9 10 11 12 13 and hand animation 14 15 . More recently, researchers have incorporated mechanical aspects factors into the animation of articulated bodies 18 19 20 21 . Also task level factors have been studied by several researchers 23 24 25 ;. Other authors have tried to animate more realistic characters, from an image synthesis point of view, but using primitive methods like rotoscopy or image-based keyframe animation. The synthetic approach corresponds to an integration of all methods, allowing the creation of 3D characters, with the appearance of real human characters. Ideal synthetic actors should satisfy the following criteria: they should have the appearance of real persons their behavior should be similar to that of real persons they should have their own personality: two different actors should have different personalties, i.e. different reactions to the same situation they should be directed by task level commands they should be conscious of their environment they should at least be able to walk, speak, have emotions, and grasp objects their body and face should be naturally deformed during motions Existing people, dead or alive can be recreated as synthetic actors or synthetic actresses. But fictitious people may also be created in this way. Research in this area implies the development of techniques:
منابع مشابه
Motion Control of Synthetic Actors: an Integrated View of Human Animation
This paper explains the ideal concepts that must be part of a system for synthetic actor animation. After a brief introduction to the role of synthetic actors, five major steps to the motion control of these actors are discussed: positional constraints and inverse kinematics, dynamics, impact of the environment, task planning and behavioral animation. 1. The synthetic actor approach Three-dimen...
متن کاملDigital Actors for Interactive Television
In this paper, we define the concept of digital actors and show their importance in the future interactive digital television and multimedia. We discuss the applications of these digital actors in the new multimedia services especially for training and education. We summarize the main techniques to create and control these digital actors and emphasize the importance to develop new tools for the...
متن کاملIntegrated Environmental Analysis using GIS for Rational Planning of Conservatory Management of Slopes Application in the Ouergha Basin (Morocco)
The objective of this work is the realization of a map spatialising proposals of management and planning of lands, with a view to their rational management within the framework of a sustainable development. It was based on a diagnosis of the natural environment that allowed the analysis and identification of constraints to the development of the watershed of Ouergha (North of MOROCCO). The meth...
متن کاملMulti-level Control for Animated Autonomous Agents: Do the Right Thing...Oh, Not That
ion, and it should also include a mechanism whereby the control can be specified as weighted preferences for and against actions and behaviors. Blumberg and Galyean have proposed, and implemented just such an architecture for animated autonomous creatures. This architecture is summarized in Figure 1. The remainder of this paper highlights how external control has been integrated into this archi...
متن کاملThe World of Virtual Actors
The long-term objective of our research is the visualization of the simulation of the behavior of realistic human beings, called synthetic actors, in a given environment, interactively decided by the animator. The ultimate reason for developing realistic-looking synthetic actors is to be able to use them in virtually any scene that recreates the real world. However, a virtual scene-beautiful th...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 1998